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NDS Version MP Map Reviews

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Alright, here is the DS version MP map reviews (or virtual training). They aren't all exactly like the original maps from the GC version, so my ratings will definitely change. Also, I'll rate how faithful it is to the original map on GC. I'll rate it out of 5 stars.

Transit Tunnel

Size: Large
Faithful: ***

My Score: 3/5

Transit Tunnel is the only level you start out with that is unlocked. It is a good level though, and it also has a fair bit of action in single player skirmish. It is also a good place for multi-card, because of its size. But it also might make it difficult to find the other player. It is quite faithful to the original GC version map. But it also has some pretty noticable changes that are actually for the better.

Funhouse

Size: Medium
Faithful: ****

My Score: 3/5

Yeah, this place was never really one of my favorites in GC, and it is basically the same level here. You have all the same rooms, just slighty organized differently, all the machine traps. I really don't like how this level works in single player skirmish, but it is okay I guess... Just not very fair. But it can be good for multicard matches I guess, with its maze like setup.

Atlantis

Size: Large
Faithful: ****

My Score: 4/5

I really like this stage, it is a nice size, and just plain looks cool. It is great to see how close it is to the GC version map, and there are alot of good rooms to shoot it out in. It has a bunch of higher levels of floors too, which can be good for the Longbow SR. This is one of the better maps on this game.

Moonraker

Size: Medium
Faithful: **

My Score: 3/5

Moonraker is pretty good, it is fairly large, much bigger than the one in the GC version. It isn't much like the original, but it kinda seems like they just took aspects of all the moonraker levels on the GC version and combined them into one level. It is good for deathmatches and stuff, but it still isn't one of my favorites.

Golden Gate

Size: Small
Faithful: ***

My Score: 3/5

Hmmm... Sadly they have changed the Goldengate Bridge around a fair bit in this game. Not really changed it, just watered it down a bit too much. First off, the Zorin Industries blimp is gone, as ridiculous as that sounds, considering how that was really the whole point of that level, to be a reference to 'A View to a Kill'. It looks kind of dull too, like alot of detail is gone, and I'm sure they could have made it better. It is still a fairly nice level though. It is still pretty similar to the GC version stage just not as good. You can't even walk out on the railing anymore.

Uplink

Size: Medium
Faithful: *****

My Score: 5/5

I just cannot get over how wicked this level is done on the DS. If you were worried this stage would suck, don't worry at all. It is almost exactly like the GC version, and the very minor changes are too small to even note on. I think this level shines even more on DS because it is just so impressive that they got it so right! You can see the dish down at the bottom, you can open the trap doors and drop people to their death. The only thing missing is the AI helicopter, but I don't care, it is the map that counts.

Carver's Press

Size: Medium
Faithful: ****

My Score: 5/5

Yes, that is the stuff. Not only is it a great representation of the GC version map, it also improves on it! It is made a bit bigger on the DS version too, which is wicked. All the textures and stuff look swell as well. Plus, the machine traps are there too, not all but the newspaper traps are. There is still the big press in the middle of the level too, which is very nice. Only thing missing is the ability to go into the vents, but it is still a very, very good map.